Aiming in air
This event gets called when a player is aiming in air using R (i think is the default key) using 0x8785E6E40C7A8819
native.
Event name
plouffe_lib:aimingInAir
Args
1 : true if the player is aiming in air false if he stopped aiming in air
Example
AddEventHandler("plouffe_lib:aimingInAir", function(state)
if state then
print("Player is aiming in air")
else
print("Player is not aiming in air anymore")
end
end)